An attempt at making realistic mountains with Mudbox and World Machine.
I was not sure if I wanted to make a day or a night version of this image. So I did both. :-)
I kind of like the drawing I did. As with other buildings I have designed, I will probably reuse this form in the future for another experiment.
I made the mountains with Mudbox, World Machine, 3ds Max and Vray. Some maps I distracted from World Machine are super interesting to play with, like the flow map.
The diffuse map is a combination of the height map, the flow map and one simple stone texture.
I applied the snow mask as a mask for a snow material on top of the base material. (I used a VrayBlendMtl for this)