A shiny metal surface

lava metal material

 

In this image I tried to create a worn-out metallic material. For the lava I put a big invisible red Vray plane light facing upwards on top of a plane with a Vray light material applied to it. VraySun and VraySky are used for the rest of the lighting. Below you can see how I made the metal.

 

worn-out metal vraymaterial

Creating organic forms

light at the end of tunnel

 

I wanted to learn more about light that is facing the camera and thus creating strong highlights. I also wanted to learn more about Mudbox. The image below is a screenshot I took from the Mudbox viewport.

 

Tunnel light mudbox viewport

Making realistic rocks

realistic looking rocks towers

 

My first goal with this image was to create some realistic looking rocks, but it got a bit out of hand. :-) Below you can find a tutorial about how I made those rocks in 3ds Max. Click on the images to see a higher resolution version.

 

realistic looking rock detail

 

realistic rock buildings pattern

 

realistic looking rock detail

 

realistic looking rock detail

 

realistic looking rock detail

 

realistic looking rock detail

 

Realistic looking rocks tutorial

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