I wanted to learn about how to use displace, mapping and some other things in 3ds Max. Underneath you can see the most important maps I created for 3ds Max and a Photoshop tutorial. There is a big difference between how the image came out of the render and the final image after the post-production in Photoshop.
Above you can see a before/after image with and without the post-production. Below you can see a tutorial where I show how I did it.